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	<title>Comments for Milambus's Game Codex</title>
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	<link>http://www.milambus.com</link>
	<description>My adventures in gaming.</description>
	<pubDate>Mon, 06 Feb 2012 08:28:08 +0000</pubDate>
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		<title>Comment on Dresden Files RPG Pre-Gens for GenCon 2010 by Remus_Panter</title>
		<link>http://www.milambus.com/2010/08/04/dresden-files-rpg-pre-gens-for-gencon-2010/comment-page-1/#comment-794</link>
		<dc:creator>Remus_Panter</dc:creator>
		<pubDate>Mon, 28 Mar 2011 00:41:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.milambus.com/2010/08/04/dresden-files-rpg-pre-gens-for-gencon-2010/#comment-794</guid>
		<description>Awesome idea! Whereabouts would one find folders like that; ones with the built-in page restraints at the top? Do they have a specific name? Is the outside surface printable?</description>
		<content:encoded><![CDATA[<p>Awesome idea! Whereabouts would one find folders like that; ones with the built-in page restraints at the top? Do they have a specific name? Is the outside surface printable?</p>
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		<title>Comment on Black Rage, Solo Brute: Take 1 by Adam</title>
		<link>http://www.milambus.com/2009/05/06/black-rage-solo-brute-take-1/comment-page-1/#comment-792</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Fri, 01 Oct 2010 19:43:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.milambus.com/?p=42#comment-792</guid>
		<description>Interesting start, I'd like to rcommend http://angrydm.com/2010/04/the-dd-boss-fight-part-1/ for further ideas, including boss phases and so forth. It helped me a lot with solo mobs.</description>
		<content:encoded><![CDATA[<p>Interesting start, I&#8217;d like to rcommend <a href="http://angrydm.com/2010/04/the-dd-boss-fight-part-1/" rel="nofollow">http://angrydm.com/2010/04/the-dd-boss-fight-part-1/</a> for further ideas, including boss phases and so forth. It helped me a lot with solo mobs.</p>
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		<title>Comment on Making Rituals More Usable by Adam</title>
		<link>http://www.milambus.com/2009/04/30/rituals/comment-page-1/#comment-791</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Fri, 01 Oct 2010 19:39:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.milambus.com/?p=35#comment-791</guid>
		<description>@Zapp
Except rituals are not terribly necessary to begin with, although nice all this does is return a bit of the diversity to the magic groups. It's not terribly gamebreaking or unbalancing, in my mind anyway, but perhaps there is a middleground? Allow martial classes to take a feat that allows one ritual a day of a subsequent school.</description>
		<content:encoded><![CDATA[<p>@Zapp<br />
Except rituals are not terribly necessary to begin with, although nice all this does is return a bit of the diversity to the magic groups. It&#8217;s not terribly gamebreaking or unbalancing, in my mind anyway, but perhaps there is a middleground? Allow martial classes to take a feat that allows one ritual a day of a subsequent school.</p>
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		<title>Comment on Speeding up combat in D&amp;D 4e: Part 1 by me</title>
		<link>http://www.milambus.com/2009/05/11/speeding-up-combat-in-dd-4e-part-1/comment-page-1/#comment-790</link>
		<dc:creator>me</dc:creator>
		<pubDate>Fri, 24 Sep 2010 20:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.milambus.com/?p=50#comment-790</guid>
		<description>Fourth is the number.
Forth is a word for forward among other meanings, like "go forth".</description>
		<content:encoded><![CDATA[<p>Fourth is the number.<br />
Forth is a word for forward among other meanings, like &#8220;go forth&#8221;.</p>
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		<title>Comment on Contents of the Red Box by Stuart</title>
		<link>http://www.milambus.com/2010/09/03/contents-of-the-red-box/comment-page-1/#comment-788</link>
		<dc:creator>Stuart</dc:creator>
		<pubDate>Sat, 04 Sep 2010 01:00:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.milambus.com/2010/09/03/contents-of-the-red-box/#comment-788</guid>
		<description>Thanks a ton for sharing this! I had been hoping to see details like this in one of the other reviews of the new Red Box. I'm still waiting on my copy to arrive...</description>
		<content:encoded><![CDATA[<p>Thanks a ton for sharing this! I had been hoping to see details like this in one of the other reviews of the new Red Box. I&#8217;m still waiting on my copy to arrive&#8230;</p>
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		<title>Comment on Dresden Files RPG Pre-Gens for GenCon 2010 by Leonard Balsera</title>
		<link>http://www.milambus.com/2010/08/04/dresden-files-rpg-pre-gens-for-gencon-2010/comment-page-1/#comment-786</link>
		<dc:creator>Leonard Balsera</dc:creator>
		<pubDate>Wed, 04 Aug 2010 18:39:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.milambus.com/2010/08/04/dresden-files-rpg-pre-gens-for-gencon-2010/#comment-786</guid>
		<description>Those look pretty hot. It's interesting how much supernatural activity happens in my town. I need a flamethrower.</description>
		<content:encoded><![CDATA[<p>Those look pretty hot. It&#8217;s interesting how much supernatural activity happens in my town. I need a flamethrower.</p>
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		<title>Comment on Dresden Files RPG Pre-Gens for GenCon 2010 by JesterOC</title>
		<link>http://www.milambus.com/2010/08/04/dresden-files-rpg-pre-gens-for-gencon-2010/comment-page-1/#comment-785</link>
		<dc:creator>JesterOC</dc:creator>
		<pubDate>Wed, 04 Aug 2010 17:30:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.milambus.com/2010/08/04/dresden-files-rpg-pre-gens-for-gencon-2010/#comment-785</guid>
		<description>I think I will have to do the same with my home game. This builds immersion and aids game play at the same time.</description>
		<content:encoded><![CDATA[<p>I think I will have to do the same with my home game. This builds immersion and aids game play at the same time.</p>
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		<title>Comment on GenCon 2010: Schedule by Milambus</title>
		<link>http://www.milambus.com/2010/07/28/gencon-2010-schedule/comment-page-1/#comment-783</link>
		<dc:creator>Milambus</dc:creator>
		<pubDate>Thu, 29 Jul 2010 00:49:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.milambus.com/?p=81#comment-783</guid>
		<description>Daniel, 

I'll probably be hitting the hall a couple hours at a time, I'll try to stop by while you are there.</description>
		<content:encoded><![CDATA[<p>Daniel, </p>
<p>I&#8217;ll probably be hitting the hall a couple hours at a time, I&#8217;ll try to stop by while you are there.</p>
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		<title>Comment on GenCon 2010: Schedule by Daniel M. Perez</title>
		<link>http://www.milambus.com/2010/07/28/gencon-2010-schedule/comment-page-1/#comment-782</link>
		<dc:creator>Daniel M. Perez</dc:creator>
		<pubDate>Thu, 29 Jul 2010 00:41:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.milambus.com/?p=81#comment-782</guid>
		<description>Check my schedule out here:
http://www.dmperez.com/2010/07/23/my-gencon-schedule/

Drop by the Rogue Games booth. If not, I'll see you at the Media Meet n Greet.</description>
		<content:encoded><![CDATA[<p>Check my schedule out here:<br />
<a href="http://www.dmperez.com/2010/07/23/my-gencon-schedule/" rel="nofollow">http://www.dmperez.com/2010/07/23/my-gencon-schedule/</a></p>
<p>Drop by the Rogue Games booth. If not, I&#8217;ll see you at the Media Meet n Greet.</p>
]]></content:encoded>
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		<title>Comment on Using the New Monster Stat Block for PCs by Milambus</title>
		<link>http://www.milambus.com/2010/04/28/using-the-new-monster-stat-block-for-pcs/comment-page-1/#comment-779</link>
		<dc:creator>Milambus</dc:creator>
		<pubDate>Wed, 28 Apr 2010 17:12:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.milambus.com/2010/04/28/using-the-new-monster-stat-block-for-pcs/#comment-779</guid>
		<description>@adamjford I am very strongly considering creating an AIR app to do that.  Whether I actually do so or not kinda depends on a) how much work it will end up being b) how things go with a couple other projects I have going.

@Dave Thanks.  I think its a great way to present a character, though I do have some concerns regarding the size of the sheet for an epic level character with many magic items.</description>
		<content:encoded><![CDATA[<p>@adamjford I am very strongly considering creating an AIR app to do that.  Whether I actually do so or not kinda depends on a) how much work it will end up being b) how things go with a couple other projects I have going.</p>
<p>@Dave Thanks.  I think its a great way to present a character, though I do have some concerns regarding the size of the sheet for an epic level character with many magic items.</p>
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